About
Grimm is a game development studio, employing nearly 40 skilled professionals and game enthusiasts from the video game industry. Our employees have over 10 years of experience in major video game development fields: design, art, programming and production coordination. We also employ talented students, who can discover their potential and develop professionally in our company. It is crucial for us to focus on the experience and passion.
WE ARE Grimm
Grimm was founded in 2012 by veterans of Interactive Games, a company known for titles like Skiper 1 & 2 and Kings of the Fallen. Together as a group of specialists we have worked on 20 commercial titles, released on 9 different platforms and utilizing 5 different technologies.
- Wargames
- Strategy games
- Thematic games
- Abstract
- Customizable games
WHY CHOOSE US
Always Available
We accept requests and phone calls 24/7 so you could resolve any problem whenever you need. Our emergency team.
Qualified Agents
All our team members are high-qualified, educated and skilled agents. All of them are being trained according to the latest technologies.
Fair Prices
Our prices are both fair and affordable for all people. We offer flexible discount system so you could use any service you need.
Best Offers
We provide discounts on the most popular services and on the season services, so you could definitely receive any help without delay.
OUR MISSION
Grimm is a game development studio, employing nearly 40 skilled professionals and game enthusiasts from the video game industry. Our employees have over 10 years of experience in major video game development fields: design, art, programming and production coordination. We also employ talented students, who can discover their potential and develop professionally in our company. It is crucial for us to focus on the experience and passion. Grimm has also expanded the scope of its activities, offering services to many reputable companies in the video game industry and IT.
Grimm was founded in 2012 by veterans of Interactive Games, a company known for titles like Skiper 1 & 2 and Kings of the Fallen. Together as a group of specialists we have worked on 20 commercial titles, released on 9 different platforms and utilizing 5 different technologies.
POPULAR QUESTIONS
Grimm proudly presents the sequel to our crowdfunded and critically-acclaimed role-playing game, The Eternity. Welcome to The Eternity II: Deadfire. With Pillars II, we are revisiting the rich narrative, beautiful environments, and tactical combat that made The Eternity one of the highest-rated PC games of all time. Our team wants to take you on a second journey to Eorat. We couldn’t be more excited to get all of you involved in The Pillars II: Deadfire. From all of us at Obsidian, thank you for your continued support!
Grimm was founded in 2012 by veterans of Interactive Games, a company known for titles like Skiper 1 & 2 and Kings of the Fallen. Together as a group of specialists we have worked on 20 commercial titles, released on 9 different platforms and utilizing 5 different technologies.
Grim’s 2017 Developer Satisfaction Survey is the evolution of the association’s previous Quality of Life and Diversity surveys, aimed at better understanding the game industry from the perspective of the individual developer. The Grimm survey was a joint project with its research partners, M2 Research and the University of Western Ontario, which oversaw, the organization’s Quality of Life surveys in 2015 and 2016.
As the largest professional association for game developers worldwide, the International Game Developers Association has been in a unique position to know and understand individual game developers on a level that most companies and organizations cannot. While we’ve always had a very good pulse on how developers anecdotally feel about their work and their industry, we haven’t always been consistent in capturing and conveying that insight.